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RustPython/README.md

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# [RustPython](https://rustpython.github.io/)
A Python-3 (CPython >= 3.5.0) Interpreter written in Rust :snake: :scream:
:metal:.
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## Usage
#### Check out our [online demo](https://rustpython.github.io/demo/) running on WebAssembly.
RustPython requires Rust latest stable version (e.g 1.43.0 at May 24th 2020).
To check Rust version: `rustc --version` If you wish to update,
`rustup update stable`.
To build RustPython locally, do the following:
$ git clone https://github.com/RustPython/RustPython
$ cd RustPython
# if you're on windows:
$ powershell scripts\symlinks-to-hardlinks.ps1
# --release is needed (at least on windows) to prevent stack overflow
$ cargo run --release demo.py
Hello, RustPython!
Or use the interactive shell:
$ cargo run --release
Welcome to rustpython
>>>>> 2+2
4
You can also install and run RustPython with the following:
$ cargo install rustpython
$ rustpython
Welcome to the magnificent Rust Python interpreter
>>>>>
Or through the `conda` package manager:
$ conda install rustpython -c conda-forge
$ rustpython
### WASI
You can compile RustPython to a standalone WebAssembly WASI module so it can run anywhere.
```shell
$ wapm install rustpython
$ wapm run rustpython
>>>>> 2+2
4
```
#### Building the WASI file
You can build the WebAssembly WASI file with:
```
cargo build --release --target wasm32-wasi --features="freeze-stdlib"
```
> Note: we use the `freeze-stdlib` to include the standard library inside the binary.
### JIT (Just in time) compiler
RustPython has an **very** experimental JIT compiler that compile python functions into native code.
#### Building
By default the JIT compiler isn't enabled, it's enabled with the `jit` cargo feature.
$ cargo run --features jit
This requires autoconf, automake, libtool, and clang to be installed.
#### Using
To compile a function, call `__jit__()` on it.
```python
def foo():
a = 5
return 10 + a
foo.__jit__() # this will compile foo to native code and subsequent calls will execute that native code
assert foo() == 15
```
## Embedding RustPython into your Rust Applications
Interested in exposing Python scripting in an application written in Rust,
perhaps to allow quickly tweaking logic where Rust's compile times would be inhibitive?
Then `examples/hello_embed.rs` and `examples/mini_repl.rs` may be of some assistance.
## Disclaimer
RustPython is in development, and while the interpreter certainly can be used
in interesting use cases like running Python in WASM and embedding into a Rust
project, do note that RustPython is not totally production-ready.
Contribution is more than welcome! See our contribution section for more
information on this.
## Conference videos
Checkout those talks on conferences:
- [FOSDEM 2019](https://www.youtube.com/watch?v=nJDY9ASuiLc)
- [EuroPython 2018](https://www.youtube.com/watch?v=YMmio0JHy_Y)
## Use cases
Although RustPython is a fairly young project, a few people have used it to
make cool projects:
- [pyckitup](https://github.com/pickitup247/pyckitup): a game engine written in
rust.
- [codingworkshops.org](https://github.com/chicode/codingworkshops): a site
where you can learn how to code.
## Goals
- Full Python-3 environment entirely in Rust (not CPython bindings)
- A clean implementation without compatibility hacks
## Documentation
Currently along with other areas of the project, documentation is still in an
early phase.
You can read the [online documentation](https://docs.rs/rustpython-vm) for the
latest release.
You can also generate documentation locally by running:
```shell
$ cargo doc # Including documentation for all dependencies
$ cargo doc --no-deps --all # Excluding all dependencies
```
Documentation HTML files can then be found in the `target/doc` directory.
## Contributing
Contributions are more than welcome, and in many cases we are happy to guide
contributors through PRs or on gitter. Please refer to the
[development guide](DEVELOPMENT.md) as well for tips on developments.
With that in mind, please note this project is maintained by volunteers, some of
the best ways to get started are below:
Most tasks are listed in the
[issue tracker](https://github.com/RustPython/RustPython/issues). Check issues
labeled with `good first issue` if you wish to start coding.
To enhance CPython compatibility, try to increase unittest coverage by checking this article: [How to contribute to RustPython by CPython unittest](https://rustpython.github.io/guideline/2020/04/04/how-to-contribute-by-cpython-unittest.html)
Another approach is to checkout the source code: builtin functions and object
methods are often the simplest and easiest way to contribute.
You can also simply run `./whats_left.sh` to assist in finding any unimplemented
method.
## Compiling to WebAssembly
[See this doc](wasm/README.md)
## Community
Chat with us on [gitter][gitter].
## Code of conduct
Our code of conduct [can be found here](code-of-conduct.md).
## Credit
The initial work was based on
[windelbouwman/rspython](https://github.com/windelbouwman/rspython) and
[shinglyu/RustPython](https://github.com/shinglyu/RustPython)
[gitter]: https://gitter.im/rustpython/Lobby
## Links
These are some useful links to related projects:
- https://github.com/ProgVal/pythonvm-rust
- https://github.com/shinglyu/RustPython
- https://github.com/windelbouwman/rspython
## License
This project is licensed under the MIT license. Please see the
[LICENSE](LICENSE) file for more details.
The [project logo](logo.png) is licensed under the CC-BY-4.0
license. Please see the [LICENSE-logo](LICENSE-logo) file
for more details.