Files
openmm/serialization/tests/TestSerializeSystem.cpp
2010-09-18 00:45:56 +00:00

107 lines
4.8 KiB
C++

/* -------------------------------------------------------------------------- *
* OpenMM *
* -------------------------------------------------------------------------- *
* This is part of the OpenMM molecular simulation toolkit originating from *
* Simbios, the NIH National Center for Physics-Based Simulation of *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* Portions copyright (c) 2010 Stanford University and the Authors. *
* Authors: Peter Eastman *
* Contributors: *
* *
* Permission is hereby granted, free of charge, to any person obtaining a *
* copy of this software and associated documentation files (the "Software"), *
* to deal in the Software without restriction, including without limitation *
* the rights to use, copy, modify, merge, publish, distribute, sublicense, *
* and/or sell copies of the Software, and to permit persons to whom the *
* Software is furnished to do so, subject to the following conditions: *
* *
* The above copyright notice and this permission notice shall be included in *
* all copies or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *
* THE AUTHORS, CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, *
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR *
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
#include "../../../tests/AssertionUtilities.h"
#include "openmm/HarmonicBondForce.h"
#include "openmm/System.h"
#include "openmm/serialization/HarmonicBondForceProxy.h"
#include "openmm/serialization/SerializationNode.h"
#include "openmm/serialization/SerializationProxy.h"
#include "openmm/serialization/SystemProxy.h"
#include "openmm/serialization/XmlSerializer.h"
#include <iostream>
#include <sstream>
using namespace OpenMM;
using namespace std;
void testSerialization() {
// Create a System.
System system;
for (int i = 0; i < 5; i++)
system.addParticle(0.1*i+1);
system.addConstraint(0, 1, 3.0);
system.addConstraint(1, 2, 2.5);
system.addConstraint(4, 1, 1.001);
system.setDefaultPeriodicBoxVectors(Vec3(5, 0, 0), Vec3(0, 4, 0), Vec3(0, 0, 1.5));
system.addForce(new HarmonicBondForce());
// Serialize and then deserialize it.
stringstream buffer;
XmlSerializer::serialize<System>(&system, "System", buffer);
System* copy = XmlSerializer::deserialize<System>(buffer);
// Compare the two systems to see if they are identical.
System& system2 = *copy;
ASSERT_EQUAL(system.getNumParticles(), system2.getNumParticles());
for (int i = 0; i < system.getNumParticles(); i++)
ASSERT_EQUAL(system.getParticleMass(i), system2.getParticleMass(i));
ASSERT_EQUAL(system.getNumConstraints(), system2.getNumConstraints());
for (int i = 0; i < system.getNumConstraints(); i++) {
int p1, p2, p3, p4;
double d1, d2;
system.getConstraintParameters(i, p1, p2, d1);
system2.getConstraintParameters(i, p3, p4, d2);
ASSERT_EQUAL(p1, p3);
ASSERT_EQUAL(p2, p4);
ASSERT_EQUAL(d1, d2);
}
Vec3 a, b, c;
Vec3 a2, b2, c2;
system.getDefaultPeriodicBoxVectors(a, b, c);
system2.getDefaultPeriodicBoxVectors(a2, b2, c2);
ASSERT_EQUAL_VEC(a, a2, 0);
ASSERT_EQUAL_VEC(b, b2, 0);
ASSERT_EQUAL_VEC(c, c2, 0);
ASSERT_EQUAL(system.getNumForces(), system2.getNumForces());
for (int i = 0; i < system.getNumForces(); i++)
ASSERT(typeid(system.getForce(i)) == typeid(system2.getForce(i)))
}
int main() {
try {
SerializationProxy::registerProxy(typeid(System), new SystemProxy());
SerializationProxy::registerProxy(typeid(HarmonicBondForce), new HarmonicBondForceProxy());
testSerialization();
}
catch(const exception& e) {
cout << "exception: " << e.what() << endl;
return 1;
}
cout << "Done" << endl;
return 0;
}