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openmm/serialization/tests/TestSerializeSystem.cpp
Evan Pretti 05472c9a81 Update file headers (#5074)
* Replace SimTK-containing file headers

* Update file headers for new Tinker reader files added
2025-09-23 10:27:26 -07:00

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C++

/* -------------------------------------------------------------------------- *
* OpenMM *
* -------------------------------------------------------------------------- *
* This is part of the OpenMM molecular simulation toolkit. *
* See https://openmm.org/development. *
* *
* Portions copyright (c) 2010-2023 Stanford University and the Authors. *
* Authors: Peter Eastman *
* Contributors: *
* *
* Permission is hereby granted, free of charge, to any person obtaining a *
* copy of this software and associated documentation files (the "Software"), *
* to deal in the Software without restriction, including without limitation *
* the rights to use, copy, modify, merge, publish, distribute, sublicense, *
* and/or sell copies of the Software, and to permit persons to whom the *
* Software is furnished to do so, subject to the following conditions: *
* *
* The above copyright notice and this permission notice shall be included in *
* all copies or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *
* THE AUTHORS, CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, *
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR *
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
#include "openmm/internal/AssertionUtilities.h"
#include "openmm/HarmonicBondForce.h"
#include "openmm/System.h"
#include "openmm/VirtualSite.h"
#include "openmm/serialization/XmlSerializer.h"
#include <iostream>
#include <sstream>
using namespace OpenMM;
using namespace std;
void compareSystems(System& system, System& system2) {
ASSERT_EQUAL(system.getNumParticles(), system2.getNumParticles());
for (int i = 0; i < system.getNumParticles(); i++)
ASSERT_EQUAL(system.getParticleMass(i), system2.getParticleMass(i));
ASSERT_EQUAL(system.getNumConstraints(), system2.getNumConstraints());
for (int i = 0; i < system.getNumConstraints(); i++) {
int p1, p2, p3, p4;
double d1, d2;
system.getConstraintParameters(i, p1, p2, d1);
system2.getConstraintParameters(i, p3, p4, d2);
ASSERT_EQUAL(p1, p3);
ASSERT_EQUAL(p2, p4);
ASSERT_EQUAL(d1, d2);
}
Vec3 a, b, c;
Vec3 a2, b2, c2;
system.getDefaultPeriodicBoxVectors(a, b, c);
system2.getDefaultPeriodicBoxVectors(a2, b2, c2);
ASSERT_EQUAL_VEC(a, a2, 0);
ASSERT_EQUAL_VEC(b, b2, 0);
ASSERT_EQUAL_VEC(c, c2, 0);
for (int i = 0; i < system.getNumParticles(); i++)
ASSERT_EQUAL(system.isVirtualSite(i), system2.isVirtualSite(i));
const TwoParticleAverageSite& site5 = dynamic_cast<const TwoParticleAverageSite&>(system2.getVirtualSite(5));
ASSERT_EQUAL(0, site5.getParticle(0));
ASSERT_EQUAL(1, site5.getParticle(1));
ASSERT_EQUAL(0.3, site5.getWeight(0));
ASSERT_EQUAL(0.7, site5.getWeight(1));
const ThreeParticleAverageSite& site6 = dynamic_cast<const ThreeParticleAverageSite&>(system2.getVirtualSite(6));
ASSERT_EQUAL(2, site6.getParticle(0));
ASSERT_EQUAL(4, site6.getParticle(1));
ASSERT_EQUAL(3, site6.getParticle(2));
ASSERT_EQUAL(0.5, site6.getWeight(0));
ASSERT_EQUAL(0.2, site6.getWeight(1));
ASSERT_EQUAL(0.3, site6.getWeight(2));
const OutOfPlaneSite& site7 = dynamic_cast<const OutOfPlaneSite&>(system2.getVirtualSite(7));
ASSERT_EQUAL(0, site7.getParticle(0));
ASSERT_EQUAL(3, site7.getParticle(1));
ASSERT_EQUAL(1, site7.getParticle(2));
ASSERT_EQUAL(0.1, site7.getWeight12());
ASSERT_EQUAL(0.2, site7.getWeight13());
ASSERT_EQUAL(0.5, site7.getWeightCross());
const LocalCoordinatesSite& site8 = dynamic_cast<const LocalCoordinatesSite&>(system2.getVirtualSite(8));
ASSERT_EQUAL(4, site8.getNumParticles());
ASSERT_EQUAL(4, site8.getParticle(0));
ASSERT_EQUAL(3, site8.getParticle(1));
ASSERT_EQUAL(2, site8.getParticle(2));
ASSERT_EQUAL(1, site8.getParticle(3));
ASSERT_EQUAL(Vec3(-0.5, 1.0, 1.5), site8.getLocalPosition());
vector<double> wo, wx, wy;
site8.getOriginWeights(wo);
site8.getXWeights(wx);
site8.getYWeights(wy);
vector<double> woExpected = {0.1, 0.2, 0.3, 0.4};
vector<double> wxExpected = {-1.0, 0.4, 0.4, 0.2};
vector<double> wyExpected = {0.3, 0.7, 0.0, -1.0};
ASSERT_EQUAL_CONTAINERS(woExpected, wo);
ASSERT_EQUAL_CONTAINERS(wxExpected, wx);
ASSERT_EQUAL_CONTAINERS(wyExpected, wy);
const SymmetrySite& site9 = dynamic_cast<const SymmetrySite&>(system2.getVirtualSite(9));
ASSERT_EQUAL(3, site9.getParticle(0));
Vec3 Rx, Ry, Rz;
site9.getRotationMatrix(Rx, Ry, Rz);
double ct = cos(1.1);
double st = sin(1.1);
ASSERT_EQUAL_VEC(Vec3(ct, 0, -st), Rx, 0);
ASSERT_EQUAL_VEC(Vec3(0, 1, 0), Ry, 0);
ASSERT_EQUAL_VEC(Vec3(st, 0, ct), Rz, 0);
ASSERT_EQUAL_VEC(Vec3(1, 2, 3), site9.getOffsetVector(), 0);
ASSERT(site9.getUseBoxVectors());
ASSERT_EQUAL(system.getNumForces(), system2.getNumForces());
for (int i = 0; i < system.getNumForces(); i++)
ASSERT(typeid(system.getForce(i)) == typeid(system2.getForce(i)))
}
void testSerialization() {
// Create a System.
System system;
for (int i = 0; i < 5; i++)
system.addParticle(0.1*i+1);
for (int i = 0; i < 5; i++)
system.addParticle(0.0);
system.addConstraint(0, 1, 3.0);
system.addConstraint(1, 2, 2.5);
system.addConstraint(4, 1, 1.001);
system.setDefaultPeriodicBoxVectors(Vec3(5, 0, 0), Vec3(0, 4, 0), Vec3(0, 0, 1.5));
system.setVirtualSite(5, new TwoParticleAverageSite(0, 1, 0.3, 0.7));
system.setVirtualSite(6, new ThreeParticleAverageSite(2, 4, 3, 0.5, 0.2, 0.3));
system.setVirtualSite(7, new OutOfPlaneSite(0, 3, 1, 0.1, 0.2, 0.5));
system.setVirtualSite(8, new LocalCoordinatesSite({4, 3, 2, 1}, {0.1, 0.2, 0.3, 0.4}, {-1.0, 0.4, 0.4, 0.2}, {0.3, 0.7, 0.0, -1.0}, Vec3(-0.5, 1.0, 1.5)));
double ct = cos(1.1);
double st = sin(1.1);
Vec3 Rx(ct, 0, -st), Ry(0, 1, 0), Rz(st, 0, ct), v(1, 2, 3);
system.setVirtualSite(9, new SymmetrySite(3, Rx, Ry, Rz, v, true));
system.addForce(new HarmonicBondForce());
// Serialize and then deserialize it, then make sure the systems are identical.
stringstream buffer;
XmlSerializer::serialize<System>(&system, "System", buffer);
System* copy = XmlSerializer::deserialize<System>(buffer);
compareSystems(system, *copy);
delete copy;
// Now do the same thing but by calling clone().
copy = XmlSerializer::clone(system);
compareSystems(system, *copy);
delete copy;
}
int main() {
try {
testSerialization();
}
catch(const exception& e) {
cout << "exception: " << e.what() << endl;
return 1;
}
cout << "Done" << endl;
return 0;
}