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https://github.com/openmm/openmm
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* Replace SimTK-containing file headers * Update file headers for new Tinker reader files added
149 lines
6.1 KiB
C++
149 lines
6.1 KiB
C++
/* -------------------------------------------------------------------------- *
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* OpenMM *
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* -------------------------------------------------------------------------- *
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* This is part of the OpenMM molecular simulation toolkit. *
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* See https://openmm.org/development. *
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* *
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* Portions copyright (c) 2008-2016 Stanford University and the Authors. *
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* Authors: Peter Eastman *
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* Contributors: *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a *
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* copy of this software and associated documentation files (the "Software"), *
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* to deal in the Software without restriction, including without limitation *
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* the rights to use, copy, modify, merge, publish, distribute, sublicense, *
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* and/or sell copies of the Software, and to permit persons to whom the *
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* Software is furnished to do so, subject to the following conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in *
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* all copies or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *
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* THE AUTHORS, CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, *
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR *
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE *
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* USE OR OTHER DEALINGS IN THE SOFTWARE. *
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* -------------------------------------------------------------------------- */
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/**
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* This tests the CUDA implementation of random number generation.
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*/
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#include "openmm/internal/AssertionUtilities.h"
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#include "CudaArray.h"
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#include "CudaContext.h"
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#include "CudaIntegrationUtilities.h"
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#include "openmm/System.h"
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#include "openmm/Context.h"
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#include "CudaPlatform.h"
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#include "openmm/VerletIntegrator.h"
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#include "SimTKOpenMMRealType.h"
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#include <iostream>
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using namespace OpenMM;
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using namespace std;
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CudaPlatform platform;
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void testGaussian() {
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int numAtoms = 5000;
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System system;
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for (int i = 0; i < numAtoms; i++)
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system.addParticle(1.0);
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CudaPlatform::PlatformData platformData(NULL, system, "", "true", platform.getPropertyDefaultValue("CudaPrecision"), "false",
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platform.getPropertyDefaultValue(CudaPlatform::CudaTempDirectory()),
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platform.getPropertyDefaultValue(CudaPlatform::CudaDisablePmeStream()), "false", 1, NULL);
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CudaContext& context = *platformData.contexts[0];
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context.initialize();
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context.setAsCurrent();
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context.getIntegrationUtilities().initRandomNumberGenerator(0);
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CudaArray& random = context.getIntegrationUtilities().getRandom();
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context.getIntegrationUtilities().prepareRandomNumbers(random.getSize());
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const int numValues = random.getSize()*4;
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vector<float4> values(numValues);
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random.download(values);
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float* data = reinterpret_cast<float*>(&values[0]);
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double mean = 0.0;
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double var = 0.0;
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double skew = 0.0;
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double kurtosis = 0.0;
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for (int i = 0; i < numValues; i++) {
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double value = data[i];
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mean += value;
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var += value*value;
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skew += value*value*value;
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kurtosis += value*value*value*value;
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}
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mean /= numValues;
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var /= numValues;
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skew /= numValues;
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kurtosis /= numValues;
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double c2 = var-mean*mean;
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double c3 = skew-3*var*mean+2*mean*mean*mean;
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double c4 = kurtosis-4*skew*mean-3*var*var+12*var*mean*mean-6*mean*mean*mean*mean;
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ASSERT_EQUAL_TOL(0.0, mean, 3.0/sqrt((double)numValues));
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ASSERT_EQUAL_TOL(1.0, c2, 3.0/pow(numValues, 1.0/3.0));
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ASSERT_EQUAL_TOL(0.0, c3, 3.0/pow(numValues, 1.0/4.0));
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ASSERT_EQUAL_TOL(0.0, c4, 3.0/pow(numValues, 1.0/4.0));
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}
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void testRandomVelocities() {
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// Create a system.
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const int numParticles = 10000;
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const double temperture = 100.0;
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System system;
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VerletIntegrator integrator(0.01);
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for (int i = 0; i < numParticles; ++i)
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system.addParticle(10.0+sin(0.1*i));
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for (int i = 0; i < numParticles-1; ++i)
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system.addConstraint(i, i+1, 1.0);
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Context context(system, integrator, platform);
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vector<Vec3> positions(numParticles);
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for (int i = 0; i < numParticles; ++i)
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positions[i] = Vec3(i/2, (i+1)/2, 0);
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context.setPositions(positions);
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// Ask the context to generate random velocities.
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context.setVelocitiesToTemperature(temperture);
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State state = context.getState(State::Velocities);
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// See if they respect constraints.
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for (int i = 1; i < numParticles; i++) {
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Vec3 v1 = state.getVelocities()[i-1];
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Vec3 v2 = state.getVelocities()[i];
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double vel = (v1-v2).dot(positions[i-1]-positions[i]);
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ASSERT_EQUAL_TOL(0.0, vel, 2e-5);
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}
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// See if the temperature is correct.
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double ke = 0;
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for (int i = 0; i < numParticles; i++) {
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Vec3 v = state.getVelocities()[i];
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ke += 0.5*system.getParticleMass(i)*v.dot(v);
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}
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double expected = 0.5*(numParticles*3-system.getNumConstraints())*BOLTZ*temperture;
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ASSERT_USUALLY_EQUAL_TOL(expected, ke, 4/sqrt((double) numParticles));
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}
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int main(int argc, char* argv[]) {
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try {
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if (argc > 1)
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platform.setPropertyDefaultValue("CudaPrecision", string(argv[1]));
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testGaussian();
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testRandomVelocities();
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}
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catch(const exception& e) {
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cout << "exception: " << e.what() << endl;
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return 1;
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}
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cout << "Done" << endl;
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return 0;
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}
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