Files
rust-gpu/tests/ui/byte_addressable_buffer/arr.rs
2022-10-27 11:42:23 +03:00

27 lines
583 B
Rust

// build-pass
use spirv_std::spirv;
use spirv_std::{glam::Vec4, ByteAddressableBuffer};
#[spirv(fragment)]
pub fn load(
#[spirv(descriptor_set = 0, binding = 0, storage_buffer)] buf: &mut [u32],
out: &mut [i32; 4],
) {
unsafe {
let buf = ByteAddressableBuffer::new(buf);
*out = buf.load(5);
}
}
#[spirv(fragment)]
pub fn store(
#[spirv(descriptor_set = 0, binding = 0, storage_buffer)] buf: &mut [u32],
#[spirv(flat)] val: [i32; 4],
) {
unsafe {
let mut buf = ByteAddressableBuffer::new(buf);
buf.store(5, val);
}
}