Commit Graph

98 Commits

Author SHA1 Message Date
Erin Power
7bcd7dce2c Release 0.4.0-alpha.3
compiletests@0.4.0-alpha.3
compiletests-deps-helper@0.4.0-alpha.3
compute-shader@0.4.0-alpha.3
example-runner-ash@0.4.0-alpha.3
example-runner-cpu@0.4.0-alpha.3
example-runner-wgpu@0.4.0-alpha.3
mouse-shader@0.4.0-alpha.3
multibuilder@0.4.0-alpha.3
rustc_codegen_spirv@0.4.0-alpha.3
shared@0.4.0-alpha.3
simplest-shader@0.4.0-alpha.3
sky-shader@0.4.0-alpha.3
spirv-builder@0.4.0-alpha.3
spirv-std@0.4.0-alpha.3
spirv-std-macros@0.4.0-alpha.3

Generated by cargo-workspaces
2021-03-30 12:19:31 +02:00
Ashley Hauck
c3a3b20e3c Add support for outputting multiple modules, one per entry point (#551)
* Add multimodule feature

* Use -Cllvm-args instead of -Ctarget-feature for multimodule

* Fix cargo.toml
2021-03-29 17:59:03 +02:00
Erin Power
3fc6cd5a2f Release 0.4.0-alpha.2
compute-shader@0.4.0-alpha.2
rustc_codegen_spirv@0.4.0-alpha.2
spirv-builder@0.4.0-alpha.2
spirv-std@0.4.0-alpha.2
spirv-std-macros@0.4.0-alpha.2

Generated by cargo-workspaces
2021-03-26 13:23:23 +01:00
Erin Power
1e7eb64f17 Release 0.4.0-alpha.1
compute-shader@0.4.0-alpha.1
rustc_codegen_spirv@0.4.0-alpha.1
spirv-builder@0.4.0-alpha.1
spirv-std@0.4.0-alpha.1
spirv-std-macros@0.4.0-alpha.1

Generated by cargo-workspaces
2021-03-25 16:16:25 +01:00
Eduard-Mihai Burtescu
908487ae1d entry: use T instead of &T for Inputs. 2021-03-23 09:30:24 +01:00
Eduard-Mihai Burtescu
e04e1f53fc Replace spirv_std::storage_class::X<T> with &T/&mut T and optionally #[spirv(x)]. 2021-03-23 09:30:24 +01:00
Ashley
7c0c467e96 Follow best practice hints and reset command pool instead of the single buffer (#528) 2021-03-23 06:37:52 +01:00
Ashley
872e06257f Clean up recreate_swapchain and some other things in the ash runner (#514)
* Remove an unused command buffer and fence in the ash runner

* Don't recreate command buffer when recreating the swapchain

* Don't recreate the render pass
2021-03-22 14:05:45 +01:00
XAMPPRocky
52ae430ec1 Update dependencies (#506) 2021-03-22 09:27:34 +01:00
Ashley Hauck
4bd0dcaf3f Update wgpu 0.6->0.7 (#509)
* Update wgpu 0.6->0.7

* Allow zlib license in dependencies
2021-03-19 13:59:29 +00:00
Erin Power
144a447f30 Add prefer-dynamic to cargo config 2021-03-17 12:33:50 +01:00
Erin Power
c18f9e170e Disable testing on the example CPU runner 2021-03-17 11:53:50 +01:00
Eduard-Mihai Burtescu
a0b4de4cf6 Bump rust-toolchain to nightly-2021-03-17, unlocking for i in 0..n loops! 2021-03-17 03:31:11 +02:00
XAMPPRocky
6b33db07e6 Update to 0.4.0-alpha.0 (#497)
* Release 0.4.0-alpha.0

compute-shader@0.4.0-alpha.0
rustc_codegen_spirv@0.4.0-alpha.0
spirv-builder@0.4.0-alpha.0
spirv-std@0.4.0-alpha.0
spirv-std-macros@0.4.0-alpha.0

Generated by cargo-workspaces

* Update Cargo.lock, remove unused one

* Update lockfile

* update lockfile
2021-03-16 15:14:53 +01:00
XAMPPRocky
6e8453f386 Decouple glam from spirv-std (#476) 2021-03-16 09:59:08 +01:00
Henno
eebb2d3b32 Require local size x dimension and remove gl_ (#495)
* Require local size and remove gl_

Removes the gl_ prefix from the compute shader attribute, shortens the thread dimension declaration to threads(x, y, z), requires the x size dimensions be specified, trailing ones may be elided for the y or z dimensions.

* Implement review suggestions
2021-03-16 09:12:21 +01:00
Johan Andersson
a990ed5696 Use Embark standard lints v0.2 (#475) 2021-03-08 10:37:43 +01:00
Erin Power
499bf4cede Version bump to 0.3.0 2021-03-04 17:50:40 +01:00
XAMPPRocky
5cfaa0055b Update to the latest nightly (#467)
* Update to the latest nightly

* Update to fix clippy lints

* ignore test for now
2021-03-04 14:12:00 +01:00
Eduard-Mihai Burtescu
6571f45a29 attr: mark #[spirv(...)] attributes as used and remove #[allow(unused_attributes)]. 2021-03-02 08:54:28 +02:00
AidanConnelly
df89d273f2 Remove unused dead code in example-runner-ash/main.rs (#449) 2021-02-26 12:58:52 +01:00
XAMPPRocky
2c02c59c1f Fixes issues related to upgrading to the latest nightly (#447) 2021-02-26 08:19:35 +00:00
Eduard-Mihai Burtescu
47cf841209 spirv_std: deprecate load/store/then methods on storage_class::* types. 2021-02-22 12:58:40 +02:00
Erin Power
77fd6ee4a9 Release 0.3.0-alpha.0
compute-shader@0.3.0-alpha.0
rustc_codegen_spirv@0.3.0-alpha.0
spirv-builder@0.3.0-alpha.0
spirv-std@0.3.0-alpha.0
spirv-std-macros@0.3.0-alpha.0

Generated by cargo-workspaces
2021-02-16 16:19:46 +01:00
Henno
45f7a36d66 Fix wgpu-runner validation errors on minimize (#424)
Vulkan swap chains must have non-zero dimensions, this adds a check for that during swap chain resizing and does not create one if it would be invalid.
2021-02-15 15:48:29 +01:00
Ashley Hauck
f9c2bdc766 Update minifb to released version (#395) 2021-01-26 11:17:43 +00:00
Ashley Hauck
1454fe38a3 Update Cargo.lock (#381) 2021-01-18 14:35:12 +00:00
Viktor Zoutman
9b7d49dc29 Removed ark shaders (#375) 2021-01-14 14:52:44 +00:00
XAMPPRocky
38f2ec12c9 Update bimap->0.6, pipe->0.4, strum->0.20, websys->0.3.46 (#365) 2021-01-11 09:08:02 +00:00
XAMPPRocky
9e7b9de28f Add autolinks to silence rustdoc warnings (#363) 2021-01-05 12:14:34 +00:00
Frank Murphy
8acde75c13 Add dummy binding for compute shader example (#328)
* Add dummy binding for compute shader example

* Linter fixes
2021-01-04 16:00:34 +00:00
Johan Andersson
d883b6cbb3 Upgrade winit v0.23 -> v0.24 (#353)
Fixes building for aarch64-apple-darwin
2020-12-20 00:22:17 +01:00
Henno
bc4c07e54f Ash runner: fix crash on resize/minimize and add shader hot reloading (#299)
* window resizing and hot reloading

* remove windows paths and fix viewport creation

* readd spirv tools features

* re-remove features

* and add them again

* CI fix

* proper-resizing-and-validation-fixes

* linux validation fix

* fix zero height halting rendering

rendering wasn't getting unpaused after being set to zero height and then made larger again

* fix wgpu crash on laptops with both dedi and integrated GPUs

This fix still requires the user to set their default GPU to their dedicated one.

* METAL or VULKAN backend bit

* rebuild pipelines after updating shaders

* use spirv-builder, resolve merge conflict

* fmt
2020-12-16 17:41:48 +00:00
Viktor Zoutman
a2a2e3917e Renamed spirv-attrib to spirv-std-macros (#347) 2020-12-15 15:16:57 +00:00
Eduard-Mihai Burtescu
aed5204f4a Mouse support for the wgpu runner, and a shader to demonstrate it. (#341) 2020-12-15 11:33:24 +00:00
Viktor Zoutman
1bcb994d59 Compile examples and spirv-std on stable (#340)
* Compile examples and spirv-std on stable

* new line

* weid space
2020-12-14 09:50:45 +00:00
DGriffin91
57b49d932a Update shared to use shorter glam vec functions for consistency (#333)
Co-authored-by: DGriffin91 <git@dgdigital.net>
2020-12-10 00:25:06 -07:00
DGriffin91
a942b6c425 Updated shaders to use glam functions for making vecs (#331)
Co-authored-by: DGriffin91 <git@dgdigital.net>
2020-12-09 09:19:12 +00:00
Eduard-Mihai Burtescu
adebc90070 Remove #[spirv(push_constant)] from function parameters. (#296) 2020-12-01 15:14:54 +00:00
Eduard-Mihai Burtescu
ae42a911a1 #[spirv(block)] for Block decorations on structs. (#295) 2020-12-01 14:28:49 +00:00
Ashley Hauck
0801e48ae0 Update glam to include latest changes (#291)
* Update glam to include latest changes

* Try workaround on CI...
2020-12-01 12:47:37 +00:00
Jasper Bekkers
244cb5a126 Ark shaders (#286) 2020-12-01 05:29:08 +00:00
XAMPPRocky
16c380a71b Refactor and document storage classes (#280)
* Refactor storage classes macro and organisation

* Update storage_class.rs
2020-11-27 15:20:44 +00:00
XAMPPRocky
59869ec58b Move lang_items into spirv-std (#275) 2020-11-26 09:12:18 +00:00
Gray Olson
353fa96af6 Rename pow to powf, remove saturate from MathExt, and update to latest glam (#248)
* remove saturate from spirv_std MathExt and rename pow to powf

* update to latest glam

* update glam again and add `std` feature to `spirv-std` to support cpu runner

* re-remove spirv-tools-sys submodule

* fixup! Merge branch 'main' into powf-saturate

* Use libm instead of MathExt

* Fix lint for unused import when compiling with std

Co-authored-by: khyperia <github@khyperia.com>
2020-11-24 09:28:58 +00:00
Eduard-Mihai Burtescu
0581f8580e Use a demangled symbol name for OpName. (#266)
* Use a demangled symbol name for OpName.

* Rename my_smoothstep back to smoothstep.

* Update SPIR-V tests to look for the absolute fn
path.
2020-11-20 13:54:26 +00:00
Viktor Zoutman
2dd8dba3b0 Moved some functions to a shared crate (#255)
* Moved some functions to a shared crate

* fmt!

* fixed the cpu
2020-11-18 14:27:32 +00:00
XAMPPRocky
c1c72517c8 Update ash-molten to compile on macOS (#252) 2020-11-18 10:33:10 +00:00
Viktor Zoutman
ec89ddf446 Sky shader Improvements. (#245)
* Added some constants to the shader

* did something for a certain video i forgot to revert

* removed unused function

* cleanup

* cpu runner now works

* explicit naming

* removed paranthesis

* clippy

* CLIPPY
2020-11-16 15:17:09 +00:00
Viktor Zoutman
2d75e0473f Merged wgpu runners (#241)
* Added clap to switch between shaders

* Merged wgpu runners

* tested something related to async which i forgot to udno

* clippy

* xamprocky suggestion
2020-11-16 11:21:33 +00:00