Files
RustPython/crates/common/Cargo.toml
Jeong, YunWon 68ad332833 Remove Frame mutex and use DataStack bump allocator for LocalsPlus (#7333)
* Remove PyMutex<FrameState> from Frame, use UnsafeCell fields directly

Move stack, cells_frees, prev_line out of the mutex-protected FrameState
into Frame as FrameUnsafeCell fields. This eliminates mutex lock/unlock
overhead on every frame execution (with_exec).

Safety relies on the same single-threaded execution guarantee that
FastLocals already uses.

* Add thread-local DataStack for bump-allocating frame data

Introduce DataStack with linked chunks (16KB initial, doubling) and
push/pop bump allocation. Add datastack field to VirtualMachine.
Not yet wired to frame creation.

* Unify FastLocals and BoxVec stack into LocalsPlus

Replace separate FastLocals (Box<[Option<PyObjectRef>]>) and
BoxVec<Option<PyStackRef>> with a single LocalsPlus struct that
stores both in a contiguous Box<[usize]> array. The first
nlocalsplus slots are fastlocals and the rest is the evaluation
stack. Typed access is provided through transmute-based methods.

Remove BoxVec import from frame.rs.

* Use DataStack for LocalsPlus in non-generator function calls

Normal function calls now bump-allocate LocalsPlus data from the
per-thread DataStack instead of a separate heap allocation.
Generator/coroutine frames continue using heap allocation since
they outlive the call.

On frame exit, data is copied to the heap (materialize_to_heap)
to preserve locals for tracebacks, then the DataStack is popped.

VirtualMachine.datastack is wrapped in UnsafeCell for interior
mutability (safe because frame allocation is single-threaded LIFO).

* Fix clippy: import Layout from core::alloc instead of alloc::alloc

* Fix vectorcall compatibility with LocalsPlus API

Update vectorcall dispatch functions to use localsplus stack
accessors instead of direct stack field access. Add
stack_truncate method to LocalsPlus. Update vectorcall fast
path in function.rs to use datastack and fastlocals_mut().

* Add datastack, nlocalsplus, ncells, tstate to cspell dictionary

* Fix DataStack pop() for non-monotonic allocation addresses

Check both bounds of the current chunk when determining if a
pop base is in the current chunk. The previous check (base >=
chunk_start) fails on Windows where newer chunks may be
allocated at lower addresses than older ones.

* Fix stale comments: release_datastack -> materialize_localsplus

* Fix non-threading mode for parallel test execution

Two fixes for Cell-based types used in static items under non-threading
mode, which cause data races when Rust test runner uses parallel threads:

1. LazyLock: use std::sync::LazyLock when std is available instead of
   wrapping core::cell::LazyCell with a false `unsafe impl Sync`.
   The LazyCell wrapper is kept only for no-std (truly single-threaded).

2. gc_state: use static_cell! (thread-local in non-threading mode)
   instead of OnceLock, so each thread gets its own GcState with
   Cell-based PyRwLock/PyMutex that are not accessed concurrently.

* Fix CallAllocAndEnterInit to use LocalsPlus stack API

* Use checked arithmetic in LocalsPlus and DataStack allocators

* Address code review: checked arithmetic, threading feature deps, Send gate

- Use checked arithmetic for nlocalsplus in Frame::new
- Add "std" to threading feature dependencies in rustpython-common
- Gate GcState Send impl with #[cfg(feature = "threading")]

* Clean up comments: remove redundant/stale remarks, fix CPython references
2026-03-04 23:27:36 +09:00

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1.4 KiB
TOML

[package]
name = "rustpython-common"
description = "General python functions and algorithms for use in RustPython"
version.workspace = true
authors.workspace = true
edition.workspace = true
rust-version.workspace = true
repository.workspace = true
license.workspace = true
[features]
default = ["std"]
std = []
threading = ["parking_lot", "std"]
wasm_js = ["getrandom/wasm_js"]
[dependencies]
rustpython-literal = { workspace = true }
rustpython-wtf8 = { workspace = true }
ascii = { workspace = true }
bitflags = { workspace = true }
cfg-if = { workspace = true }
getrandom = { workspace = true }
itertools = { workspace = true }
libc = { workspace = true }
malachite-bigint = { workspace = true }
malachite-q = { workspace = true }
malachite-base = { workspace = true }
num-traits = { workspace = true }
parking_lot = { workspace = true, optional = true }
unicode_names2 = { workspace = true }
radium = { workspace = true }
lock_api = "0.4"
siphasher = "1"
num-complex.workspace = true
[target.'cfg(unix)'.dependencies]
nix = { workspace = true }
[target.'cfg(windows)'.dependencies]
widestring = { workspace = true }
windows-sys = { workspace = true, features = [
"Win32_Foundation",
"Win32_Networking_WinSock",
"Win32_Storage_FileSystem",
"Win32_System_Ioctl",
"Win32_System_LibraryLoader",
"Win32_System_SystemServices",
] }
[lints]
workspace = true